Blog Roll; Guys to learn from & be inspired by
Literature that's been helpful & Misc collected resources
General
Framework Resources
Vulkan
WebGPU
OpenGL
WebGL
Algorithms
Raytracing
Raymarching
PBR
Physically Based Rendering, 3rd Edition LearnOpenGL http://blog.selfshadow.com/publications/s2014-shading-course/frostbite/s2014_pbs_frostbite_slides.pdf http://renderwonk.com/publications/s2010-shading-course/hoffman/s2010_physically_based_shading_hoffman_b_notes.pdf https://disney-animation.s3.amazonaws.com/library/s2012_pbs_disney_brdf_notes_v2.pdf http://blog.selfshadow.com/publications/s2013-shading-course/karis/s2013_pbs_epic_slides.pdf
Lectures/ Talks
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John Carmack
Naty Hoffman
Steven Witten